![]() I'm not opposed to difficult games either, Ninja Gaiden was exceptionally fun on xbox all those years ago, but the combat mechanics were tight and aggressive, and you knew when you screwed up it wasn't because of some wonky controls. Just not fun, please explain how you can find all this stuff ease. I like a ton of the ideas from this game, but it's just awfully put together.the game tries to screw you over at every turn, and it's unapologetic. It's not fun, and i don't understand how anyone can find this fun. The game basically wants you to save at every single opportunity, and redo everything over and over until you can beat things with such ease that the prior threat is no longer a threat. To me it's just extremely tedious to have to redo the same things over and over and over and over and over.i don't want to have to farm souls in order to level up in order to advance, that's worse than fetch quests, because if you die during a fetch quest, you do not lose all your progress. Thank god it only cost me like 7 or 10 dollars off a steam sale. Sorry, but there's no chance i'm going to play this game, or any other souls game if that's what i can expect. About the only one is that the game is "in depth", but none of that depth is explained to the person playing the game. I get that people like games that are a challenge, but there are so few redeeming qualities about this game. The combat in this game is clunky as hell, and so annoying when you go to target someone it may jump to someone 50 yards away on the opposite side of the screen, for no real reason at all. AH YES, another "learning experience".well it taught me that i no longer want to play the game, so.lesson learned i guess. ![]() I don't get how people can go through something that insanely frustrating and feel like they want to go back for more.? So after all my struggles to kill that boss, i was essentially killed instantly for shits and giggles, real fun. There was no forewarning of this happening, and nothing i could do to escape it. No of course not, but there was an NPC rambling about something useless to me, and upon turning around to face some skeletons standing in my way across a long parapet, i walked over toward them slowly, and a dragon rained down fire upon me, killing me instantly. Cool, maybe i will finally be able to level up and do something interesting, but do i go back to the fire to rest just so i have to fight him again? No screw that, i'm sure the game put a freaking fire (save point) after the boss like any other game in existence would have done. I keep giving it chances, and there are times when it is mildly entertaining, but at best it is insanely frustrating, and cruel for the sake of being cruel.Īfter dying probably 30 times getting to some boss-i bypassed some other ridiculously difficult mob that seemed even more difficult than the boss was, in order to get to him mind you-and dying at him once before, i killed him.Īwesome right? I have 5500 souls. It's almost unappreciably difficult and unintuitive.
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